What word or phrase does every IT Leader hate to hear? What's the coolest thing that's ever been done with our Middleware products? IT Uncensored is a showcase of thought leadership about all aspects of IBM Middleware from your perspective. These experts get real about middleware—and themselves.
Development Secrets Behind The Walking Dead Game
Jacqi Levy 270003E0DF JALEVY@US.IBM.COM | | Tags:  the_walking_dead application_development gaming telltale_games ibmpulse
0 Comments | 6,213 Visits
If you’re a fan of The Walking Dead, you may have seen the TV trailer for Season Two of The Walking Dead game. Just like the comic book and the television show before it, the game has been a huge success, with over 27 million copies downloaded to date.
The game’s designer, Dan Connors of Telltale Games, spoke to an audience of developers at IBM’s dev@Pulse conference. He shared the secrets to his development approach that have made The Walking Dead game so successful.
Before he wrapped up, Connors revealed to the audience that he is also working on a new app for Game of Thrones, which I am sure will be just as eagerly anticipated. But of course, when any product is as successful as The Walking Dead game has been, there is also bound to be some criticism. When asked about how he handles the criticism, Connors revealed that he has a positive take on such criticism, responding to it and learning from it.
“The more critical people are about the content, the better the content is in the end,” he shared. Well said, my friend…well said.